For cheating in Call of Duty, a ban on the entire Vortex series can come
As we informed you in mid-October, the Call of Duty series will start using the new anti-cheating system Ricochet, which will protect not only multiplayer in individual parts, but also the battle royale turning Warzone. At the beginning, he did not meet with a warm welcome, mainly because he has to enter the core of the operating system and master the ability to manage all running processes, respectively. access the processor or RAM directly. In exchange for this small intrusion into the computer, however, there should be more sophisticated protection from players who are not willing to accept defeat as a normal part of matches, and even in adulthood they demonstrate their immaturity. Ricochet’s arrival is scheduled for December, so we can’t talk about any measurable results yet, but Activision warns that it will treat the cheaters uncompromisingly and will not be helpful to delinquents.
In a new blog post on the Call of Duty series, the team that runs Ricochet explains that with the release of Vanguard, servers have been prepared for the arrival of new anti-cheat protection. This is the first important step in the whole initiative, which goes hand in hand with the reporting of suspicious behavior by players. By doing so, honest players will help the anti-cheat team identify fraudsters more accurately and quickly, help focus the collection of critical artificial intelligence data in the future, and better address the challenges players face in regular Call of Duty multiplayer games. “All our efforts to fight cheaters are focused on fighting unfair play and protecting the experience of other players. We work hard to make fraudsters as uncomfortable as possible, ”says the Ricochet team.
Permanent denial of access due to security breaches can now apply to the entire series, including Vanguard and all past, present and future Call of Duty titles.
He also reminds us that the security principles have been modified, which must be followed by anyone who does not want to have any problems with a possible ban on access to the Call of Duty or Warzone. Activision warns that extreme or repeated violations of this policy may result in the permanent suspension of all accounts. In addition, any attempt to hide, disguise or otherwise obscure the identity of the player or his hardware may have the same consequences. “Permanent denial of access due to security breaches can now apply to the entire series, including Vanguard and all past, current and future Call of Duty titles,” the developers warn. There are a number of ways to deny access – from a simple ban on a user account, through a ban on IP addresses, to a blacklist of hardware, so players should not take these threats lightly. But the question still remains how effective Ricochet can be in combating this flawed approach, which destroys the experience of everyone else and potentially leads to a loss of trust in the developer, or at least to trample on his reputation.
We will be able to get the first picture in December, when the map of the Pacific Caldera will change in Warzone to match the content of the current part of the series. At that very moment, the first version of Ricochet arrives, burrows into the bowels of the computer and, hopefully, does what it has to do. If you ask the console, the situation is more complicated and no anti-cheating system works this way. However, the developers have previously stated that regardless, the mechanisms set up by Ricochet could affect players on the console in a positive way, but again, it is not specifically known how.