In Far Cry 6 you can find 8 Bandidos commanders to send them on passive missions to collect resources. The more commanders you have with you, the more you can send out at the same time. At this point we show you all the leader locations.

Far Cry 6

Unlock all 8 Bandidos commanders in Far Cry 6

The Bandidos missions in the base camps of Madrugada, Valle de Oro and El Este are very lucrative and provide you with a lot of resources, especially at the beginning, to build more camp facilities or upgrade weapons more quickly. For this reason you want to unlock more leaders quickly, because every mission needs a comandante to start, no matter how many recruits you already have.

Each leader has two unique skills that, depending on the requirements, increase the chances of success in the missions. So the more leaders you have, the more appropriately you can distribute them to the missions. The missions run in real time in the background while you do other activities. You then have to go back to the bulletin board for the missions upon completion and select various multiple-choice actions that determine the loot and success.

You will automatically receive the first comandante when the Los Bandidos missions are activated, but you have to find the remaining seven yourself. You will all receive them as final rewards for certain main and side missions. Among other things, you have to successfully complete 5 Bandidos missions in order to be able to use “Guerrilla boss” Unlock one of the Far Cry 6 trophies and achievements. None of the commanders can be missed.

Benito

Comandante Benito in Far Cry 6.
Comandante Benito in Far Cry 6.
  • Skills
    • Expert: + 50% chance of success when building
    • Tinkerer: -50% metal requirement
  • Activation / location: Available from the start.

Alfredo Maximo

Comandante Alfredo Maximo in Far Cry 6.
Comandante Alfredo Maximo in Far Cry 6.
  • Skills
    • Eloquent: + 50% chance of success for bribery
    • Stingy: -50% pesos requirement
  • Activation / location: Final reward for the Main Mission “The Lion’s Roar”.

Big Papi

Comandante Big Papi in Far Cry 6.
Comandante Big Papi in Far Cry 6.
  • Skills
    • Daring: + 50% chance of success when attacking
    • Hectic: Bandido deployment time reduced by 25%
  • Activation / location: Final reward for the Yaranic story “Big Papi in little Yara”. Approach the starting point of the mission to the south of Isla Del Duende in the Barrial district of the Valle de Oro region. You will then get a call and the mission will be marked on the map.
Starting point of Yaran history "Big Papi in little Yara" (Far Cry 6).
Starting point of the Yaranic story “Big Papi in little Yara” (Far Cry 6).

Sergio

Comandante Sergio in Far Cry 6.
Comandante Sergio in Far Cry 6.
  • Skills
    • Ghillie suit: + 50% chance of success for secret actions
    • Secretly: If you choose a secret action, grants more information about the Comandante skills for other bandido missions.
  • Activation / location: Final reward for the Yaranic story “negotiation tricks”. In order to unlock this, you must first have done the main mission “Important Errands” in El Este and then the Yaran story “Undercover Stallion” by Gilberto Rosario. Then the mission for Sergio in the La Joya district of the El Este region will be marked on the map.
Starting point of Yaran history "Negotiation tricks" (Far Cry 6).
Starting point of the Yaran story “Negotiating Tricks” (Far Cry 6).

Isabela

Comandante Isabela in Far Cry 6.
Comandante Isabela in Far Cry 6.
  • Skills
    • Treacherous: + 50% chance of success for ambushes
    • Flexible: + 10% chance of success for one option per step
  • Activation / location: Final reward for the Yaranic story “On the wings of peace”. This has no activation conditions. Just head to the starting point south of Yuquibo’s summit in the Noventarmas district of the Valle de Oro region.
Starting point of Yaran history "On the wings of peace" (Far Cry 6).
Starting point of the Yaranic story “On the wings of peace” (Far Cry 6).

Marisol

Comandante Marisol in Far Cry 6.
Comandante Marisol in Far Cry 6.
  • Skills
    • Survey: + 50% chance of success for interrogations
    • Field sani: -50% medicine requirement
  • Activation / location: Final reward for the Yaran story “On the wings of peace”. This has no activation conditions. Just head to the starting point south of Yuquibo’s summit in the Noventarmas district of the Valle de Oro region.
Starting point of Yaran history "On the wings of peace" (Far Cry 6).
Starting point of the Yaranic story “On the wings of peace” (Far Cry 6).

Freddy jr

Comandante Freddy Jr. in Far Cry 6.
Comandante Freddy Jr. in Far Cry 6.
  • Skills
    • Sagittarius: + 50% chance of success for snipers
    • Eagle eye: If you choose a sniper action + 10% chance of success until the end of the mission
  • Activation / location: Final reward for the Yaran story “outrageous theft”. This has no activation conditions. Just go to the starting point east of Segunda in the Cruz Del Salvador district of the Valle de Oro region.
Starting point of Yaran history "Outrageous theft" (Far Cry 6).
Starting point of the Yaran story “Outrageous Theft” (Far Cry 6).

Zenia

Comandante Zenia in Far Cry 6.
Comandante Zenia in Far Cry 6.
  • Skills
    • Sabotage: + 50% chance of success for sabotage
    • Smart: -50% gasoline consumption
  • Activation / location: Final reward for the Yaranic story “Pound the wall”. To unlock these, you must have previously completed the main missions “Paradise Lost” (Madrugada) and “Blood Ties” (Esperanza) as well as the Yaranic stories “Wind Out of the Sails” and “Heavy Metal” by Zenia. Then the mission in Esperanza will be marked on the map.
Starting point of Yaran history "Hit the plaster" (Far Cry 6).
The starting point of the Yaranic story “Hitting the wall” (Far Cry 6).

Do you still have problems or questions about certain bandido leaders in Far Cry 6? Then let us know in the comments.

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