Pink – -apkrig
When they say Pink, many people imagine an American pop singer, but I immediately get a chill running down my spine and remember Ilona Csáková. I sincerely hope that after today’s review, I will rather remember the cute logic game with a pink one not only in the title.
In Pink, you’ll come across 50 completely different puzzles that only want you: turn your phone’s entire screen into pink. You never know how to do it at first. A good half of the fun comes from trying to come up with a solution. The design itself can then be quite easy. Later levels work the other way around: you know the principle, you just have to involve the brain and put it all together.
Puzzles are of all kinds and vary from screen to screen. While in the first levels you just tap the right place, hold your finger on the screen or move one element, with increasing numbers, everything gets complicated. The most interesting is when the game requires some creativity from you. When you have to figure out that an element can be moved, that you can use hold or that you can bypass the barriers of the game through the edge of the screen.
On the other hand, the game in many cases borrows established principles, whether it’s releasing a blocked piece by scrolling, filling the screen with a snake so that it does not get stuck anywhere, etc. And it was from these levels that I always tried to get quickly, because I was looking forward to the next imaginative and original screen.
Pink is a canapé that you can go through in one go. She has more or less imaginative levels, but she definitely does not lack style. The control is easy and the processing does not offend anyone. You can play for free, and in the event of a jam, you will get help displaying the ad. But why voluntarily deprive yourself of the fun of discovery?