Games

Halo Infinite starts without a co-op -apkrig campaign

Halo Infinite was supposed to be one of the strongest arguments for buying the Xbox Series. However, the game was postponed by Microsoft before the launch of the new consoles, and we will not see it until the end of this year. But the developers already know that they will not offer players a complete experience, because they have decided to postpone two popular game modes – cooperation and Forge. In both cases, it is a relatively significant loss, because the campaign has already received an even better charge with the cooperation in previous episodes, and Forge will affect multiplayer for a change, as players will not be able to design or edit their own maps and potentially run out of content. The delay is not just any, especially in the case of Forge – players will have to wait up to half a year for this mode, while for cooperation just three months.

Developers from 343 industries announced this on Friday through a long, almost half-hour developer diary, and although players understand the decision, the loss of the described game variants is not entirely easy. “What is our priority,” creative director Joseph Staten asks eloquently around 5:50 p.m. And he immediately replies, “The number one priority is that no matter when we release something, it has to meet the set quality bar on all platforms.” That’s why they decided they’d still have to work on collaboration and Forge mode because they don’t reach that quality yet and the players wouldn’t have much fun with them. Regardless, the developers promised that the rest of the game would actually arrive during Christmas this year, and indicated that, thanks to the planned content and competition seasons, fans would still have something to play for.

“We will talk about the release date very soon. Microsoft is organizing its own event in a few days on August 24, so we will probably reveal the date there, “added Joseph Staten, pouring at least partial hope into the players’ veins. Probability of an early release is also recorded by the fact that, according to Staten, the studio is currently in the final stages of development and solves troubleshooting, finding others and grinding all minor defects and impurities to get the best possible result. In addition, more coherent videos with footage from our own gaming and a marketing campaign await us before the release seller Halo Infinite content as it will be available for release. We are, of course, talking about a single player campaign and free to play multiplayer, which will be possible to play on consoles and in split screen mode.

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