Games

FIFA 22 will bring football, volleyball and multiplayer celebrations -apkrig

In addition to traditional game modes, a wide range of league competitions and individual licensed clubs, this year’s FIFA series will also feature the Volta mode. For some, an unnecessary part of the game, which is too wild and frivolous, for some a place of all the fun and opportunities to enjoy football bit differently. EA’s developers have experimented with Volta several times – through it, for example, players have been given the opportunity to play futsal or go through the story of an underrated group of footballers to the top – and it will probably not surprise you that FIFA 22 will continue the experiments. article on the official website and brought information about a number of changes, improvements and complete news. Among the most interesting is the arcade mode within the arcade mode, ie Volta Arcade, through which you will be able to enjoy a set of minigames, such as football, volleyball or shooting at a target.

Volta Arcade je a new wayhow to play the mentioned mode several times and enjoy it with friends and other players. It is a purely weekend affair, where the four players will compete in places with a bit of frantic disciplines. As part of the game, however, they gain experience for their footballer, collect game currency and can, of course, participate in tournaments for prizes, which mainly include cosmetic improvements such as clothing or equipment. When it comes to mini-games, volleyball and football are probably the easiest to grasp and offer what you expect. In the first case, up to 15 points are played and any hit by an opponent’s player with a ball fired directly from your player’s foot counts. Soccer is then just a variation on one of the training mini-games and the developers do not seem to pay any extra attention to it. According to the available videos, players tend to end up in the spirit of circus escapers – which undoubtedly belongs to football in some cases – but it is unlikely that any extra set of animations will come, for example for smashes. Other mini-games include Disco Lava, in which players try to get to the shining tiles in the rhythm of disco, Quick Strike, in which players try to quickly score a goal in the marked goal, or Team Keepaway, in which players collect trophies appearing on the field. and push over opponents similar to the dominance modes in shooters.

This, of course, is not the only thing Volta has to offer, resp. which it has undergone a change and the developers pay quite carefully, for example, to the development of your football player or to playing individual matches. Each player who enters Volta mode will start with a rating of 82 and 5 stars for driblink and control weaker feet. As the developers themselves state, you should definitely not feel that you have to go too far for satisfactory performance, but of course there will be room for improvement. Gradually, it is possible to get up to the rating of 96, which is also a ceiling that cannot be exceeded. A rating of 99 would mean that the player is excellent in everything, and this would undermine the emphasis on team play and the need to make full use of the abilities of other team members in matches. The obtained points can be divided into three trees of abilities, influencing the attack, movement on the field, resp. obstruction. The authors of the game also suggest that they removed some previous skills because they did not sufficiently describe the game and acted only as a filler. Now, each newly unlocked ability should add 5-12 points to specific attributes, which players should immediately recognize and have the motivation to unlock next.

The innovated Skill Meter will also speak into the matches, ie the mechanism on the basis of which you can draw the advantages of the multiplier sides for a scored goal after it has been sufficiently charged. If you manage to make an interesting loop, send an unexpected pass, or effectively turn your opponent on a balloon, you will get points that meet the indicator. It is then divided into three levels, each with 1000 points, and reaching each of them will mean that the goal counts for two, three, respectively. four. The developers decided to enter the interim result in this way, again with an effort to evoke interesting or aggravated situations and motivate them to show off the Volta as well. This is also underlined by the special abilities of your player – Signature Abilites – which you choose during the production of your avatar, or it is possible to change them arbitrarily in the player’s role settings. After the cooldown expires, a special event is available and can be used to further directly influence the development of the entire match. These abilities include a super strong shot, an even faster sprint and also an aggressive defense of the opponent for the ball, after which he stays shaken for a while and you are not credited with a foul.

Of the other changes, only by telegraph. The developers decided to remove real footballers from the Volta, which could be called up to teams, even for a limited time. The reason is the Volta’s focus on the player as such and the interest not to distract him from any football superstar. Also new will be the celebrations of two players, which will start automatically after your player runs into the teammates. And in addition to multiplayer, seasons and an innovated lobby, there will also be the opportunity to play Volta with the entire team, but only one on one.

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