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This year’s Call of Duty is set to be the latest for the PS4 and Xbox One -apkrig

At the very beginning of the new year, the prominent insider Tom Henderson is remembered, who brings further snippets of information about this year’s part of the Call of Duty series. Not only does Henderson consider Modern Warfare II – a sequel new Modern Warfare from 2019, which is to move members of Task Force 141 to Colombia and throw them into the fight against drug cartels. Henderson published the most comprehensive set of information so far at the beginning of last November through the Video Games Chronicle magazine. It should still be the case that Modern Warfare II will be a more naturalistic affair than several previous episodes of Call of Duty, players will reportedly encounter several important moral choices, which according to Henderson will be written again as in the previous Modern Warfare, and we can look forward to much more sophisticated artificial intelligence. However, Henderson has recently named only the implied PvPvE mode, which is to be Demilitarized Zone, abbreviated DMZ – a showcase for the multiplayer menu and a mode that has been worked on for three years.

The DMZ is supposed to resemble Escape from Tarkov, but of course also the Hazard Zone from Battlefield 2042, which also inspired Tarkov. But according to Henderson, DMZ is a much more sophisticated fashion and Infinity Ward developers have been honing it for months to perfection. Originally, we were supposed to see it together with the previous Modern Warfare, but at that time the developers should not be completely satisfied with what was created under their hands, and they devoted the entire development cycle to optimizing and tuning the overall experience. The same should apply to the basic game as such, which, according to Henderson, should finally benefit from an uninterrupted and full-fledged 3-year development cycle. Modern Warfare II is to arrive in a form that was determined from the very beginning, and regardless of the situation associated with the coronavirus pandemic, the development, according to the insider, has not encountered any serious problems. The only thing that is said to remain in the level of consideration are free to play elements and inclusion in the battle royale mode of Warzone, but this is nothing that should not be solved in the next 10-11 months and the game is said to arrive in better condition than we have been used to it in recent years.

There is no doubt that the people of Infinity Ward will want to try to draw on and build on the very convincing impression of the previous part, which excelled mainly due to lighting and sound effects.

Henderson mentioned that he had seen the game in a pre-alpha version, and although he did not want to raise any exaggerated expectations or include his own opinions in his reports, he was said to be surprised at how great the title looked. He assumes that he allegedly saw eight previous episodes in the pre-alpha phase and that MW II is the best in his opinion. On the other hand, it is not yet a real “next-gen”, because Modern Warfare II is still to be released as the last part of the series for the consoles of the previous generation, ie PlayStation 4 and Xbox One. However, there is no doubt that the people from Infinity Ward will want to try to draw on and build on the very convincing impression of the previous part, which excelled mainly due to lighting and sound effects. However, Henderson is not talking about technical processing in any specific way, we will not include in this area the repeatedly mentioned information that the developers took care of the reworking of artificial intelligence. The enemies should thus react more quickly and credibly to the shooting and the development of the whole action, as well as to their injuries. Henderson directly mentioned that it would be possible for enemy soldiers to shoot individual limbs, or watch their struggle for life the moment he fell to the ground with his chest covered. Henderson certainly has no doubts that the game will provoke passionate debate, and he is convinced that articles will come to the account of brutality, violence and the moral elections mentioned at the beginning.

A slightly different experience from the overall fight is to underline the Colombian situation and the crampedness of individual locations. It should naturally be included in multiplayer, including DMZ, which will take place on a large map composed of famous places. Henderson, of course, mentions the slums in Rio de Janeiro on the Favela map, which will be one of the cornerstones of the whole experience. The developers are said to not use it as players remember it from the original Modern Warfare, but to significantly expand and restore it. How much is not clear from the insider’s statement, but at this point it can be expected that the efforts of Infinity Ward, and therefore Activision as a publisher, will make everything bigger and nicer and definitely not slow down anywhere.

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