The new football game UFL wants to subdue both big competitors -apkrig
During the opening of Opening Night Live, a new football game UFL was announced. The developers from the Strikerz studio introduced a short teaser and indicated in a few sentences that they intend to compete with both greats in the field of football simulations. But we didn’t learn much from the video, maybe only that the UFL is powered by the Unreal Engine and that there will be a stadium with a green lawn. A few hours later, however, the first more specific information appeared, in which the chief designer and director of the studio, Eugen Našilov, talks about the game content, the free to play model that UFL will use, but also about licenses and the state of football games. It is becoming increasingly clear from his words that UFL will be a de facto independent FIFA Ultimate Team mode, but it will be free of pay-to-win mechanisms and reportedly offer gameplay that all players call for, but neither EA nor Konami developers they are not able to deliver.
Let’s start with where the UFL originates, because we haven’t heard of the Strikerz studio yet. According to the official website of the developers, this is a team of more than 200 developers scattered throughout Europe. Some are from Cyprus, some are from Belarus, others are sending their work from Ukraine and others from Lithuania. It is interesting, however, that this is by no means a new group – they started working together five years ago and the UFL has been formed for just as long. This could potentially dispel some doubts as to whether this is not just a hot-needle project, which dispels all other information about the careful research and great passion for football games on the part of most employees. The developers are confidently talking about the best possible technology at their disposal and with the help of which they are creating a football game that all players want. They then call themselves huge fans who do not deal with any corporate structure and do their job as best they can.
Existing games may pay for their strong link. UFL, on the other hand, is a completely new game that can reflect the hopes and expectations of players right from the start.
Eugen Našilov is then even more optimistic in his statement, claiming that the result will be a game that exceeds players’ expectations. “Football games have been on the market for over 25 years. However, the games available today have already failed to innovate, ”explains Našilov. “In recent years, football games have moved almost nowhere and are not catching up with modern trends, mechanisms or business models. The community has been complaining about this for several years, “adds the designer, indicating which direction the UFL will go. “Existing games may pay for their strong legacy. UFL, on the other hand, is a completely new game that can reflect the hopes and expectations of players from the very beginning, “adds Eugen Našilov. But we don’t know exactly what the founder of the Strikerz studio means by now, because the available teaser doesn’t show anything that would even remind you of the final result, and we have to wait and see what the game will really look like.
But it is already clear that UFL will not try to compete with Electronic Arts for licenses. The developers solved the whole situation quite elegantly, when they established a partnership with the FIFPro football players’ association and they will have over 5,000 licensed footballers at their disposal. From them, players then build their own clubs – just like in FUT mode – and throw themselves into the balance of forces. In other words, UFL most likely will not offer traditional game modes in which you could choose your favorite team and play against another. If this is a problem, it cannot be fully estimated at the moment, but it blurs all possible performance differences, and the only thing Strikerz says will really matter is the player’s abilities. After all, this is where the name of the game comes from – fair to play – so you should be given space to succeed without spending money on your performance. Microtransactions, as the indications seem, will involve purely cosmetic accessories, where jerseys, logos, stadiums and other things are most likely to fall. Even in this field, however, it is still not entirely clear, and we must patiently wait for further information.
The release date, or hints of the beta version, have not yet been provided by the developers, and the only thing we can refer to for now is the promise of a release next year.