Games

The 500-hour game time of Dying Light 2 is embarrassing -apkrig

Dying Light 2 Stay Human from the developers from Techland, Poland, we were without hesitation included in the ranking of the most anticipated titles of 2020. Less than a month before its launch, however, the game is embarrassing due to the statement that its 100 percent completion will take at least 500 hours. The statement appeared on social media and the developers added a light-hearted context that it would take 534 hours to walk from Warsaw to Madrid. However, the post did not provoke the expected joy that players will get their money’s worth really long game, but considerable concern about what the people of Techland actually mean. Most comments point out that quantity usually does not determine quality, and suggest that even the complete exploitation of the game should not simply take that long. Although we do not deny that the comments do not include those that praise Techland’s approach, the developers released an update about two hours after the original release, that players really don’t have to worry, because finishing the story, side quests and exploration should take just within 100 hours. However, even this clarification did not calm the situation much.

It is probably clear to all players that this is an unnecessarily cramped effort to attract. At the same time, Dying Light 2 can undoubtedly sell through technical processing, fluidity, or other features that developers have actively talked about in their videos in recent weeks and months. Nevertheless, they have decided to use an argument that has recently – for example, in connection with Ubisoft games – has stopped working and evokes the opposite feelings. Unfortunately, their previous statements, which pit them, also play against Techland least 500 hours, resp. 100 hours for ordinary finishing in a completely different light. It is not even a year when chief designer Tymon Smektała, in an interview with WCCFTech magazine, commented on the length of the story and presented diametrically different values. “If you’re in a hurry, you should be able to finish the story in about 20 hours,” he said late last March.

The comments below the 500-hour post also include data on 70-80 hours, unless the player is in a hurry, or an attempt to soften the original statement by not actually covering a significant number of players.

Some might argue that Techland didn’t talk about the fast passage at the weekend, but Smektała added a year ago that if players want to see the whole game, they will have to spend 2-3 times longer in it. Simple mathematics would give a maximum of 60 hours, which is not even remotely close to what Techland presents today. No matter how tricky it is to talk about the length of the game, Techland unnecessarily drains the water and other answers to specific users certainly do not contribute the situation in a good way. The comments below the 500-hour post also include data on 70-80 hours, unless the player is in a hurry, or an attempt to soften the original statement by not actually covering a significant number of players. This naturally gives rise to other simple numbers, on the basis of which players conclude that if the story and the usual access to the secondary content is to have 80 hours, then the remaining four-fifths are just fills. And exactly what Techland wants to inflate his game to such a dizzying dimension is just another big question mark that hovers over this really useless case.

However, there is still a variant – and we would have liked it – that Dying Light 2 will be such a catchy and lively game less than four years after its announcement at E3 2018 that the single pass counter will not stop even after five hundred. After all, it would be quite unique in the ranking of story games.

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