The story of the Bungie studio, in addition to many other brands, is inextricably linked with Halo and Destiny. The first was created in collaboration with Microsoft, but after disagreements and the transfer of Halo to 343 industries, the people from Bungie longed for their own brand, and the now legendary Destiny was led by a partnership with Activision. But even that has not survived to this day, thanks to Bungie’s determination and the estimated $ 100 million investment by the Chinese company NetEase, which the developers received in early 2018. a team of employees on new projects, some of which are approaching the production phase. Parsons confirmed for the newspaper Metro from the internal incubator A number of interesting things fell out of ideas, and at least one of them could really excite players.
“We started about three years ago when Jason [Jones], Jonny Ebbert, Zach Russel and several others began working on new ideas. In fact, this process not only revolves around the potential possibilities of what our next title will be, but it also concerns [získávání] new talented people, ”says Parsons. Specifically, she appoints a social element designer at Destiny ME Chung, who decided to apply her experience and know-how in her own project, which Parsons described as fantastic. And regardless of the fact that the boss of Bungie is relatively critical of the ideas and is aware of the possible failure or failure to fulfill all the prepared visions, he perceives the mentioned incubator as an extremely important part of the work of the whole studio. Building functional teams of people who are passionate about one idea is a goal that Parsons says he is heading for, and he is extremely curious to see if it can be achieved.
However, the new Bungie project would not be a big surprise, considering how long the studio has been working on the second Destiny and how many times information has already leaked that specific people from higher positions are dealing with new ideas.
That in Bungie something going on and the developers will probably divide their attention among other projects, then confirms Parsons himself. “I’m not entirely sure if I can tell you this at all, but we’re hiring new people faster than ever before,” says Bungie’s boss. It then adds an interesting context in connection with the current measures, due to which Bungie employees started working from home in March. “So there are about a quarter of the employees who now work from home and have never entered our offices,” Parsons reveals, apparently preparing space for future announcements. However, the new Bungie project would not be a big surprise, considering how long the studio has been working on the second Destiny and how many times information has already leaked that specific people from higher positions are dealing with new ideas. For example Christopher Barrett he openly states on his Twitter that he is working on a new and as yet unannounced project in Bungie, in 2018 there was talk of trademark registration for the Matter project, and at the end of last September it changed for a change that Bungie wants to release a game by 2025 nothing to do with Destiny.
The latest confirmation of interest in working on something other than the aforementioned space action comes through a current advertisement in which Bungie is looking for a new art director. He should take part in a project that is not taken too seriously and will stand on playful and fun characters. However, Bungie has several similar advertisements and is officially looking for another approximately 40 employees to strengthen the team, which currently numbers around 600 people. After all, even this quantity suggests that the Chicago studio has enough resources and everything is probably just a matter of time.