Biopunk Scorn will arrive next year in October -apkrig
Players could hear about the game Scorn from the developers of Ebb Software for the first time in 2016. The project was presented as a dark first person survival adventure, which was to arrive a year later. However, the development and constant iteration of the original concept eventually took much longer and the game will arrive in October next year according to the newly announced release date. After a long time, the developers made themselves heard other than the text on the Kickstarter campaign website, when after the Game Awards – which they did not participate in – they published a short teaser with information about the release. It is the first video since last October, when the game appeared on the Inside Xbox event and when it took more than a year’s break from any new development news.
“We want to make sure Scorn is the best game he can be. Mysterious, deliciously dark and abounding atmosphere, “define the developers in the update on Kickstarter. “The extra time will allow the team to ensure that Scorn’s vision comes to life throughout its chilling nightmare,” adds the community manager, and apologizes to all those who were counting on the game this year. Ebb Software developers are sorry, especially for the people who support them at Kickstarter from the very beginning, but it also seems necessary due to the size of the studio and high ambitions. It is with ambitions and a difficult task to fulfill them, the developers have been fighting for a long time, as they showed in the November update, which followed on from the aforementioned teaser from the Inside Xbox event after a long time.
A month ago, the developers talked quite harshly about the fact that they simply do not have the resources to have a trailer created by an external company, such as for example, does the CD Project and that it may come as a surprise to someone, but last year they were just developing their game. They also commented on the rumors that Scorn was in developmental hell, which they completely rejected and explained that everything is going in full accordance with how games are created. “In our case, we have made a lot of mistakes and we will make even more in the future, but this is a normal process for a new and inexperienced team,” Ebb Software representatives said in November. They also explained that since mid-2018, Scorn had undergone a complete reboot in terms of development, and 90 percent of what had been prepared by then could not be used for the new and probably already final version. “When it’s not done, it’s simply not done. Why should people want to play something we don’t think it’s ready for release yet, ”the developers asked a rhetorical question, and there was a certain frustration in their words.
However, the CEO of the studio, Ljubomir Peklar, eventually apologized for the contribution, acknowledging that the rhetoric was unnecessarily offensive and trying to mitigate the impact of the November information update by stating that the team was tired and slightly frustrated by constant questions and allusions. A month later, however, everything seems to be back on track, as developers confirm that they have 75 percent ready in terms of content and are likely to fill the time by October, mostly with testing. The resulting games should have a lot of HR artist Giger, so they should fit into the biopunk genre and they will definitely not save goras and various details. “During the final stage of our trip, we will inform you every year. These updates will be filled with interesting content – news, interviews or previews of some parts in progress, “Peklar promises at the end of the article.