The Prague vampire battle royale Bloodhunt is postponed -apkrig
During September, the title Vampire: The Masqureade – Bloodhunt entered the preliminary access program, which was to introduce a completely new genre to fans of World of Darkness. The vampire battle royale became interesting for our people mainly because it is set in a slightly twisted, but still relatively faithful vision of Prague, and it must be admitted that at least we also enjoyed the scenery during our stream. Surprisingly, the game ends the early access phase and, according to the latest reports from the Sharkmob studio, the final version will not arrive until next year.
“We would like to thank everyone who took part in this phase of development. During the preliminary approach, we received tremendous support from the growing community, which created more than 2 million accounts and recorded 26,512,898 kills, ”the developers summarize the past gaming and testing period. However, they explain that the first season is coming to an end and the servers will be shut down until the game is ready for release, which will not be the case until next year, despite expectations. “The plan was to launch the game for both PC and PS5 this year. However, based on the findings from the first season, we decided to take the necessary time to resolve all the feedback points we received from you, and we are postponing the release to the beginning of 2022, “say the studio’s representatives. Therefore, the game will not be available during this period, and will happen from Monday, November 22.
“The servers will be shut down so that development teams can focus fully on implementing the feedback gained during the pre-access. All players who were part of the first season, as well as newcomers who joined at the last minute, will be able to participate in exclusive tests, which will take place only by invitation, “add the authors of the game. However, with the termination of the servers, the possibility of spending real money in the game will be suspended – ie buy game tokens, provided that if someone does not exchange the already purchased chips for game content by November 22, they will be able to use them in the full version of the game. The tokens are accompanied by a pleasant bonus in the form of a package with coins, corresponding to twice the value of the purchased game currency until the issuance of the notice of deferment. Players will then receive all bonus coins again until the full version of the game.
If you are playing Bloodhunt and the end of early access is a surprise for you, you can now start playing to the maximum. The developers have multiplied the amount of experience that can now be gained in matches, so that it is possible to complete the entire battle pass and claim all the rewards. The items – like the money – will remain firmly linked to the player’s account and no one will lose them, but will not be able to use them during the individual tests until the game is released, which of course makes sense. And if you’re wondering what developers will be devoting their time to in the coming months, this list isn’t too short either. Game performance, graphics and optimization are important to them. They also want to target fraudsters who have helped each other through cheats, which is unacceptable even in a vampire community. And last but not least, there are various challenges and more interesting goals that can be met during the game, as well as any other game modes or battle royal derivatives.
The Bloodhunt Public Early Access: Founder’s Season is coming to an end, and we are moving our launch to 2022. More details here: https://t.co/tnMfvaIhIf
— Bloodhunt (@Bloodhunt) November 15, 2021
“When I launch Bloodhunt next year, we want to ensure that both PC and PS5 versions offer a great and valuable experience. We will be promoting the game intensively towards players who may have never played or heard of Bloodhunt before, and we hope that they will join our fantastic community, ”the developers hope. They promised to release more detailed information in the coming months and do not forget the repeated words of thanks to those who spent enough time in the game and helped it to make it even better and playable.