Motal Kombat 12 -apkrig should arrive before Injustice 3 first
Journalist Jeff Grubb returned to his Grubbsnax Selects podcast after the summer break and continued in the expected style. After summarizing the latest events in the world of video games, including the release of a revitalized version of the first installment of the Quake shooter, he sharpened his favorite speculations, following alleged statements from his own sources close to specific studios and companies. First of all, he touched on the topic of the Warner Bros. gaming division, the previously indicated sale of some studios and a certain pitfall faced by people from NetherRealm. Surprisingly, he also focused on Wild, which was introduced as an exclusive title for PlayStation in 2014 at Gamescom, but apart from the gameplay demo, we didn’t see anything from it. According to Grubb, the reason is to cancel the development, although no official announcement in this sense has taken place yet.
Mortal Kombat 12 before Injustice 3
But let’s start with what’s happening at the NetherRealm studio, which is reaping success with its Mortal Kombat series, but in the past it’s also done just as well through the Injustice fighter with a DC Comics license. When it was announced that the era of Mortal Kombat’s eleventh volume was coming to an end and the developers of the association around designer Ed Boon were moving to a new project, there were voices that it could be the third volume of Injustice; but journalist Jeff Grubb now claims something else. The new game from the mentioned studio is to be another sequel to the Mortal Kombat series, due to the speculated disintegration of the Warner Bros. game division. The first news on this account sounded quite catastrophic – there was literally talk of the disintegration of the entire division and the gradual sale of most entities – but in the end only the Playdemic studio dropped out of the portfolio of internal companies, which welcomed Electronic Arts under its roof. According to Grubb, however, concern for the future caused slight chaos and necessity in NetherRealm play it safe, which led to the preparations for Mortal Kombat 12. “It corresponds to the current situation and what I heard. Motal Kombat 12 is a game they know will make money, sell well, “said Grubb, not expressing any concern that the MK 11 was released only two years ago and became the best-selling piece in the series. He also said that working at Injustice means letting him enter games also a license that Warner Bros. owns, so it would not risk any investment, but could become a source of contention if NetherReal were eventually sold. In addition, similar concerns would mean that the sale of Warner Bros. game studios it’s still hanging in the air, and although the farewell to Playdemic seemed a bit of reassurance, we probably won’t have until a long time until the situation settles down or the announced break-up actually happens.
Wild’s Wild End?
The second game Jeff Grubb talked about was Survival Wild for PlayStation by Wild Sheep and designer Michel Ancel. The game was talked about last September, when Ancel announced the end of his career in games, to which Beyond Good & Evil fans in particular responded in anticipation of the second part and the just mentioned Wild. At that time, we learned from the developers of both titles that Ancel’s departure would not affect anything and that both teams were already working autonomously on these projects at that time and they were doing very well. But the fact remains that Beyond Good & Evil 2 is still out of sight, and seven years have passed since Wild’s announcement, which also does not bode well. Especially when Jeff Grubb spreads the remaining drops of hope in a straight line and openly claims that no Wild exists anymore. “I can confirm that the development of this game is over. There is no Wild. Wild is dead, “Grubb denies any doubt. He mentions not only Ancel’s departure above, but also the alleged attempt of the team at Wild Sheep to stay together for some time. However, according to Grubb, this did not work out, just as Ancel and the developers left the project and, given the number of employees, they should look for a different title.
If these unfriendly reports come true, we will lose survival with an open world set in a prehistoric era. As players, we should be able to connect with wildlife and, in some ways, control it. Ancel himself at Paris Games Week in 2015 – where the only excerpt from the game comes from – talked about the connection between man and nature and the effort to teach players how the sometimes rather relentless cycle of nature works. But the love of the wilderness was supposed to be paradoxically the reason why Ancel left the gaming industry – he himself stated that this is his second big passion and that the next project he is planning will be directly connected with the real world. out there. However, rumors of the end of Wild’s development do not seem understandable to all discussants – it is only a month when the Wild Sheep studio was looking for new employees for programmers. In the light of current information and taking into account that nowhere has it been explicitly written that he will join the development of Wild, but it can also be an effort to add other people to the team so that they can start working on something new. But without the official opinion of a French studio or Sony directly, we will probably continue to grope in the dark.