Legion attracts classic RTS at a fast pace -apkrig
Canadian studio Blackbird Interactive, made up of Relic Entertainment veterans, has a Homeworld: Deserts of Kharak strategy and is currently working on Hardspace: Shipbreaker and Homeworld 3. Nevertheless, its authors have embarked on a third project, the Crossfire: Legion strategy. While Hardspace: Shipbreaker releases Focus Entertainment and Homeworld 3 releases Gearbox, Crossfire: Legion is part of the portfolio of the new Prime Matter label. And also Smilegate.
The game was announced last June and promises a return to classic real-time strategy in modern graphics. However, this is not quite an unknown world. As the name suggests, the title is based on Smilegate’s IP Crossfire, which has partnered with Prime Matter to do so. He wants to expand his brand to other platforms and genres. At the same time, Smilegate promises that the Legion is not only for those who already know this world, but generally aims for fans of classic real-time strategies, which is at stake at every turn.
The authors entice us to a unique world and high-paced gameplay, which we can confirm.
At the time of the announcement, we did not learn much more about the news. However, we took part in a preview event, where we saw a few more details. The authors entice us to a unique world and high-paced gameplay, which we can confirm. At times, I remembered the classic Z from The Bitmap Brothers.
The team has already introduced two playable factions – Global Risk and Black List. However, this does not end their list. The developers want to introduce the third party in February. The game offers a single player campaign, cooperative scenarios and most importantly a rich support and offer in multiplayer. Thanks to the Steam Workshop, players will be able to create and share their own maps from the level editor. However, our presentation revolved mainly around the multiplayer game.
When developers talk about classic real-time strategy, it does not mean that the game does not have its own specifics, but really stands on proven foundations and age-old pillars. With limited competition in recent years, this may not necessarily be a handicap. You build your base building by building and place individual structures at your discretion on maps, which of course vary in size and character.
The game relies on a relatively old-fashioned styling and interface, in which the veterans will be at home quickly and do not try to see any big revolution at first sight.
You mine raw materials, you gradually build barracks, factories and defense towers. You build units, improve some buildings and try to fortify your own base. With more and more minutes, there will be motorized and airborne units, and as soon as your region becomes too tight or you need more raw materials, you will move on to other profitable resources. You must also watch the limit of active units. At the same time, the game relies on a relatively old-fashioned styling and interface, in which the veterans will be at home quickly and do not try at first sight for any big revolution in terms of basic mechanisms. The nuances then check the time.
Now, in January, he will launch a technical test that offers two maps, two basic factions and a classic versus mode against another player (s) or artificial intelligence. A public demo with new maps and a third faction will arrive in February. Rankings will be added in March, and a month later, in addition to new modes and maps, there will also be a public open beta. The authors say that they want to involve the community in the development, as is typical in similar cases, and to tune the game according to the feedback from the fans.
Players will be able to test themselves soon if they like the news. Although the authors say that they also want to reach those who do not know this world and have not yet encountered it at all, it is not difficult to guess that the fans will feel like a fish in water. The original tactical first person event CrossFire debuted for PC in South Korea as early as 2007 and soon became extremely popular in China and other Asian countries.
Thanks to this, the IP experienced further branches and adaptations. A TV series has been released and a film is being prepared. Gradually, several spin-offs were released, including Crossfire’s mobile real-time strategy: Warzone for iOS and Android from 2020. This year, players in the West are to get a taste of the CrossfireX console branch, which is aimed exclusively at the Xbox One and Xbox Series. In addition, the Finnish studio Remedy has been working on the story campaign since 2016. CrossfireX will be released on February 10, and you may know the way to Crossfire: Legion.