Kuo: Apple’s VR / AR headset in 2022 and AR glasses in 2025
Apple should release its mixed reality headset (virtual and augmented) in mid-2022 and its connected glasses (Apple Glass) by 2025. That’s whatad tonight Ming-Chi Kuo. The analyst speaks of three phases.
Mixed reality headset in 2022
The first step is Apple’s mixed reality headset for mid-2022. Apple’s current prototypes are said to weigh between 200 and 300 grams. But Kuo believes Apple could drop below 200 grams for the final product. The manufacturer has to resolve a few technical issues that he would currently encounter. Such a weight would in any case be positive for users, since similar models from the competition are generally heavier.
The headset is said to have Micro-OLED screens from Sony and different modules to deliver a quality virtual reality experience. Kuo adds that the headset would be portable with its own chips and storage. On the other hand, it would not be completely mobile, like the iPhone can be. We would have to wait a few generations before having a truly mobile product.
What will the price be? Kuo expects Apple’s mixed reality headset to cost around $ 1,000. It would be similar to the price of a high-end iPhone. For its part, The Information had counted on a price of 3,000 dollars last month. Either way, it would be more expensive than the competition. But at the same time, the experience would be superior. Apple would notably offer a dedicated experience with its services (such as Apple TV + and Apple Arcade).
Connected glasses by 2025 and connected lenses later
The second step would be Apple’s smart glasses by 2025. Kuo explains that there is no prototype at this point. Apple is reportedly still in the research phase. For once, the glasses would focus on augmented reality and would be a mobile product. Kuo expects some sort of integration with Apple’s future car.
Finally, Kuo talks about a third phase: connected lenses after 2030. The details are more than light for now. The analyst evokes a passage from the era of visible computing to that of invisible computing.