Farming Simulator 22 – -apkrig
So far, only the fans themselves have taken care of the different seasons in the Farming Simulator series through modifications, but this pleasant duty will end with the arrival of this year’s Farming Simulator 22. The creators from the Giants Software studio come up with a cycle during which you will have four seasons of the temperate zone in the game.
Developers do not go into too much detail yet. Therefore, we can only assume whether it will be just a visual tweak. That we would finally start to really decide when it makes sense to sow which crops and when to start harvesting them? Winter farming generally sounds like a tempting challenge.
The change of seasons will quite possibly be the most attractive of the Farming Simulator 22. Otherwise, the existing content will rather continue to expand. The creators promise new crops, new vehicles and machines (over 400 in total), new brands (over 100 in total), two new maps, or perhaps an update of the Erlengrat map from the Alpine Farming extension for Farming Simulator 19.
Individual maps should be fuller, artificial intelligence smarter, sounds more believable and the whole game of course a little nicer. But it doesn’t look like a revolution this time either, and the first pictures suggest that even in the area of the interaction between the tire and the surface, there will be no major changes – the tractors still seem to glide on the surface and leave barely visible traces.
In this respect, the competitive Professional Farmer: Cattle and Crops is much further, not to mention SnowRunner … But maybe only the appearance deceives us and some future first shots of playing will give us a slap for this wrong rebuke.
Farming Simulator 22 will be released this fall on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X | S and Stadia. This will be the first title that Giants Software will release itself (previously collaborated with the French publisher Focus Home Interactive).