Games

Vortex # 177 | The first console online ecosystem, the new Switch, Assassin as a live service and an interview about the Czech game The Last Oricru -apkrig

At the beginning of the new week, we are announcing again with another vidcast, in which we will look at events that are long past and purely current. In the historical window, Jirka will show you what the first online multiplayer service on consoles looked like, and we will also meet the news from last week – ie the announcement of the Switch with OLED display and plans for live service processing of Assassin’s Creed. To conclude all this with an interview with the Czech developer Pavel Jiří Strnad about his GoldKnights studio and the game, which we would have called Lost Hero some time ago. Some time ago, however, it was renamed the current Last Orric and will be released under the banner of the new publishing label Prime Matter, which belongs to Koch Media. Of course, there is also a mishmash at the end, as you are used to.

List of topics

02:02 – In the footsteps of the first online multiplayer ecosystem on consoles

39:59 – Looking back on the news – a new model of Switch and Assassin’s Creed as a live service game

1:17:51 – Interview with Pavel Jiří Strnad about The Last Oricru

1:56:18 – The final mishmash

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