Games

Ubisoft has confirmed the development of the Assassin’s Creed Infinity -apkrig live service

Journalist Jason Schreier set up another news bomb on Wednesday afternoon. In his current article for Bloomberg, he reveals the future version of the Assassin’s Creed series from Ubisoft, which will most likely leave the model of individual and not very interconnected parts. However, the new game, which Schreier describes more accurately as a live service platform, will be called Assassin’s Creed Infinity and, following the example of other major titles using a model of gradual content change or expansion, will translate new adventures to players in this way. The fact that Schreier has unveiled new episodes of the series many times in the past could suffice as a basis for the credibility of the whole report, but an Ubisoft spokesman openly confirmed the existence of the project to Bloomberg, but did not provide any further details.

“The new project, known in Ubisoft under the codename Assassin’s Creed Infinity, aims for people familiar with development to create a massive online platform that will evolve over time,” Schreier writes. “While previous episodes took place in specific historical epochs, Infinity will include more environments that can be expanded in the months and years following its release,” the journalist added, citing a source who, for obvious reasons, did not want to be named. As for the statement of the Ubisoft spokesperson, she did not add any details, but supplemented the confirmation of the existence of the described project with wishes, to exceed the expectations of the fans and especially to satisfy those who called for a more comprehensive approach and closer connection of the whole universe.

Everything should focus only on the skills of individual employees and the new opportunities they can achieve by working together.

The development of the live service platform should be shared by the studios in Montreal and Quebec, with the latter being at least initially led as a leader. Schreier explains that organizational changes should help the whole series, because the mentioned teams will no longer have to talk about it drag. Everything should focus only on the skills of individual employees and the new opportunities they can achieve by working together. We can also see this change as the announced shift in the approach to development that the Ubisoft leadership, including Yves Guillemot, has spoken about after a series of various accusations of unsatisfactory working conditions and harassment. “An online platform, inspired by hits like Fortnite or Grand Theft Auto V, can entertain players for years, thanks to changes in content and gaming experience,” adds Jason Schreier. The reason for going in this direction is the prospect of stable revenues for Ubisoft, against which, in the case of the finished core of the game, development costs no longer speak so much. Even so, thousands of company employees in a dozen studios should be involved in the work of the game again, as has been the case in the past.

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