Games

The Halo Infinite technical test will take place within -apkrig days

Developers from 343 industries at the end of last week partially confirmed the speculation that revolved around the first opportunity to try out the multiplayer part of Halo Infinite. Many journalists, including Jeff Grubb of GamesBeat magazine, spoke about the impending test, and their sources do not seem to have lied. In an extensive blog, the developers of the upcoming game confirm that the technical test will be activated very soon – most likely during this week or next weekend – and describe in detail what hundreds of thousands of players will try. However, the purpose is not to present the game as it will look and to disguise any shortcomings as a label technical test, the developers are trying to explain that they really need a lot of data from players who let only play against bots in the first wave. However, they explain that other opportunities to try the game will come and the next phases of closed or open tests may (and will) address other aspects.

But back to what’s going on, because there really isn’t much. Like the upcoming Battlefield, Halo Infinite will offer a game against computer-controlled opponents, and setting up artificial intelligence correctly is not easy. Therefore, the upcoming test will focus on this area and players will oppose AI in Arena mode. On one side there will be four players, on the other four shoes, falling into one of the selected difficulties. From Rekrut, through Mariňák and a member of the ODST, to the dreaded Spartan – at least for the time being, the difficulty and especially the abilities of the boots are divided, who should ideally behave as much as possible as live players. The developers point out that bots are fair – with a new degree of difficulty, their health does not increase, nor does the level of damage dealt from their attacks, but new abilities and smarter movement are gradually included in their behavior.

The event will feature strangely named pieces, among which, of course, fans will reveal some of the old familiar weapons.

Bots should be able to fire during strikes, dodge grenades or rockets (not in the first two stages), make full use of their equipment, including launch hooks, or watch where new weapons appear and actively go in their direction. What the game will actually look like, beyond the official description of creative director Joseph Staten, is of course a question of a future test, but perhaps the developers will convince us that next-gen does not just mean nicer graphics and surround sound. In order to fully test the promised flagship of the Xbox Series, the developers promise three maps of Bazaar, Recharge and Live Fire, which will be supplemented by a shooting range. On it, players will be able to test available weapons during the execution of prepared shooting scenarios. The event will feature strangely named pieces, among which, of course, fans will reveal some of the old familiar weapons. The technical test will only randomly offer an MA40 assault rifle, an MK50 pistol, its obligatory plasma equivalent, a pulse carbine or a Skewer, which is used by the Bruts and most probably resembles the iconic Gears of War rifle.

In addition to weapons and shoe fights, however, the people from 343 also want to test the battle pass, which will be part of free multiplayer and will logically take care of monetization in the future. For this purpose, players’ accounts will be equipped with an as yet unspecified amount of credits, which they can dispose of at will. However, as expected, the items obtained in this way will not be transferred to the full version and probably not to the next test, so it is really just a matter of checking the functionality of the whole mechanism and partly the overall economy behind the game. The last thing that comes with the test is the redesigned Halo Waypoint portal and the mobile application of the same name, which will combine all the necessary statistics and overviews of your events in Halo Infinite. Therefore, if you also want to take the test, you must register for Halo Insider, verify your e-mail address, allow invitations and tips to be sent, and send developers a log from DxDiag. Not even that does not guaranteethat you get to the test right from the start and we expect various waves of invitations, as was the case with the PC version of Flight Simulator.

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