Games

The famous Lucasfilm Games brand returns after 30 years -apkrig

When Disney bought Lucasfilm in 2012, there was great concern about the gaming division known as LucasArts. Even before the acquisition, which cost Disney more than $ 4 billion, the number of employees was reduced and it did not seem that a new era of internal development of other titles, following a very rich past, should come with the new owner. The famous LucasArts subsidiary has only become the oversight of third-party brand licensing to developers, and this situation is unlikely to change in 2021. Still, Disney is stepping up with a huge twist of nostalgia by revitalizing the original Lucasfilm Games brand, as the film company called the gaming part. George Lucas himself in 1982. From now on, we will see the iconic logo on all the titles that come from the world of Star Wars, and it is only a question of whether Disney’s decision foreshadows something even bigger.

“We are excited to reveal the Lucasfilm Games logo as an identity for all future Lucasfilm games. It is a brand that accompanies a rich catalog of video games and is now becoming an important point in our future, “says Disney representatives on StarWars.com. To underline the importance and significance of Lucasfilm Games, they launched official channels on Twitter and Facebook with the promise that all the important information about the upcoming games will appear here. “You can also check out a special collage celebrating the history of games from Lucasfilm,” Disney said, offering a look at footage from the last few games from Star Wars University, or titles associated with it through special additions, such as The Sims. or Fortnita.

Unfortunately, Disney doesn’t seem to be planning more than a change of identity at this time, given several mentions of an ongoing licensing partnership with third-party developers. Lucasfilm has the strongest bond with the people of Electronic Arts, who won a ten-year exclusive contract in 2013, but there is no question of covering the fans with a number of titles. On the contrary, there have been critical remarks that Electronic Arts is hampering the development of Star Wars games and is unaware of the license, which has changed in part since the release of Star Wars Jedi: Fallen Order and the recent Star Wars: Squadrons. In addition, as Disney officials said in 2019, they are happy with the relationship with EA, and we will have to wait another two years before there is a potential shift. At the same time, none of the other developers can get a license – Traveller’s Tales is preparing another Lego game – The Skywalker Saga – and in the past, for example, people from Avalanche Software in their Disney Infinity or Mojang could use the skin package for Minecraft. .

Engine SCUMM has become synonymous with the famous era of adventure games from Indiana Jones, through Monkey Island, to Day of the Tentacle, followed by the era of simulations and the first games from the world of Star Wars.

As for the original Lucasfilm Games division, as mentioned in the introduction, it was created by George Lucas in 1982. The first games included titles such as Ballblazer, Rescue on Fractalus !, Habitat and Maniac Mansion. In 1990, the division was renamed LucasArts and reached its first peak in terms of popularity. Engine SCUMM has become synonymous with the famous era of adventure games from Indiana Jones, through Monkey Island, to Day of the Tentacle, followed by the era of simulations and the first games from the world of Star Wars. The last title directly from LucasArts was to be Star Wars 1313, but the project was canceled at the time Lucasfilm acquired Disney and now had a branch of about 10 employees who oversaw the licenses.

However, in addition to the upcoming LEGO Star Wars: The Skywalker Saga game, no other titles have been announced, although there is speculation about a possible continuation of Star Wars Jedi: Fallen Order. EA developers talked about the game as the beginning of a new series, but it was only a hint that has not yet been supported by any official opinion. However, it can be expected that after the positive acceptance of this game, like Star Wars: Squadrons, EA will want to continue with a little more enthusiasm than before and we hope that no further disruption of promising projects will take place. In this respect, too, they have done a lot at EA and over the years have taken Yuma projects from Visceral Games, Ragtag as an alleged continuation of Star Wars 1313 also from Visceral Games, Orca project from EA Vancouver or the supposed spin-off Battlefront project Viking. .

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