Uncategorized

Minecraft: All Enchantments – List for the magic table

Do you want to improve your equipment with strengthening effects, you can use enchantments in Minecraft. But how does it work exactly? We’ll show you how to make the enchantment table, how to use the spellbook correctly and a list of all enchantments with their IDs and effects.

Create and place enchantment table in Minecraft

In order to be able to enchant your weapons, armor and tools, you first need one Magic table. For this you need the following materials:

materials input
  • 2x diamond
  • 4x obsidian
  • 1x book

You can sometimes find diamonds and obsidian in chests. You can also get obsidian at lava lakes, for example at the blacksmith’s house. You can get books by dismantling bookshelves. You can find the latter in libraries or fortresses, for example.

When you have placed the enchantment table, you can also set up additional bookshelves around it. This allows you to create stronger enchantments at the magic table. But this also costs you more experience levels. More on this in the next section.

Place bookreagles around the magic table to cast stronger enchantments (Minecraft).
Place bookreagles around the magic table to cast stronger enchantments (Minecraft).

This is how the magic table works

To start the enchantment process, right click on the magic table. Then proceed as follows:

  1. Put the item to be enchanted in the slot. Enchantable items include swords, picks, axes, shovels, hoes, books, fishing rods, bows, tridents, helmets, breastplates, leg guards, and boots.
  2. Now the magic book opens. To start the enchantment, you need a sufficiently high level of experience and lapis lazuli. The more bookshelves are placed around the magic table, the more experience levels you need. The maximum is reached with 15 bookshelves and experience level 30.
  3. With the enchantment you have the choice between three different spells. The more skill levels and lapis lazuli they cost, the more powerful they are. Do not be unsettled by the characters. These are given out randomly and are unrelated to the enchantment you ultimately receive.
  4. After choosing the spell, the book closes again and you receive your enchanted item.
The characters come from the standard Galactic alphabet, but give you no indication of the ultimate enchantment (Minecraft).
The characters come from the standard Galactic alphabet, but give you no indication of the ultimate enchantment (Minecraft).

You can always recognize an enchanted object by its shimmering texture. In addition, the corresponding enchantment is now also displayed in the object description.

enchantment remove: If you don’t like the enchantment you received, you may want to enchant your item again. Before this can work, you must first remove the old enchantment. Here he will help you Grindstonewhere you can do this quickly and easily.

Transferring enchantment to a book

The magic table isn’t the only way to enchant your equipment, you can also use enchanted books. You can combine magic books with the appropriate item on the anvil to enchant it.

The advantage of the magic books is that you can already see the corresponding enchantment in the object description of the book. So you can plan exactly which enchantment you want to give which item. With the magic table, it is up to chance which enchantment you get.

To get magic books, bewitch a book at the magic table. However, you can also find them in the game world, for example as rare loot when fishing, as an exchange item when trading with villagers or from chests in dungeons, mines, desert temples, fortresses and bastion ruins.

The enchantments of books can also be removed from the grindstone.

All enchantments in the list (with ID names)

We list you in the following table all enchantments in Minecraft with their effects and ID names on. You can also see here which enchantments are possible on the magic table and which are only possible with the magic book. Note that some enchantments cannot be combined with one another!

Enchantment (max. Effect level) effect Magic table Only through magic book ID name
Protection (IV) Increases general protection against damage. Does not apply to damage caused by falling into the void.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
protection
Fire protection (IV) Increases protection against fire and reduces the length of time you burn.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
fire_protection
Explosion protection (IV) Increases protection against explosions and reduces the shock wave with which one is thrown back.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
blast_protection
Bulletproof (IV) Increases protection against projectiles such as arrows and fireballs.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
projectile_protection
Spring case (IV) Reduces fall damage. feather_falling
Breathing (III) Player has more breathing capacity. respiration
Water affinity (I) You can degrade faster under water. aqua_affinity
Thorns (III) Inflicts damage to those attacking the wearer. However, it costs durability.
  • helmet
  • Leg protection
  • Boots
  • Turtle shell
thorns
Durability (III) Extends the shelf life of an item.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
  • Pickaxe
  • shovel
  • hoe
  • Axe
  • fishing rod
  • sword
  • arc
  • Trident
  • crossbow
  • scissors
  • Lighter
  • Carrot rod
  • Tangled mushroom rod
  • Shield (battle)
  • Elytra
unbreaking (34)
Spell (V) Increases damage against undead creatures (skeletons, zombies, etc.). smite (17)
Arthropod Nemesis (V) Increases damage against spiders, cave spiders, silverfish, bees and endermites. bane_of_arthropods
Recoil (II) Throws player and opponent back when hit. knockback
Combustion (II) Enemies hit are set on fire. fire_aspect
Looting (III) Enemies drop more loot. looting
Efficiency (V) Increases the breakdown speed of blocks.
  • Pickaxe
  • shovel
  • hoe
  • Axe
efficiency (32)
Cautiousness (I) Mined blocks do not break, but drop themselves / remain unchanged.
  • Pickaxe
  • shovel
  • hoe
  • Axe
silk_touch
Happiness (III) Chance of more mined blocks dropping.
  • Pickaxe
  • shovel
  • Axe
  • hoe
fortune (35)
Sharpness (V) Increases damage against players and all other opponents. sharpness (16)
Strength (V) Increases damage against players and creatures. power
Blow (II) Throws enemies back when hit with arrows. punch
Flame (I) Set the victim on fire if hit. flame
Infinity (I) As long as you have at least one arrow in your inventory, you can shoot as often as you like. infinity (51)
Bullet (IV) Arrows fly through targets and can hit other targets behind them. piercing
Ice skater (II) When you walk over blocks of water, they turn into brittle ice. frost_walker
Discharge (I) Lightning strikes a trident during a thunderstorm. channeling
Curse of Binding (I) Items cannot be removed from armor slots.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
  • Elytra
  • head
  • Carved pumpkin
binding_curse
Curse of Disappearance (I) In the event of death, all objects disappear, so they are not dropped.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
  • Pickaxe
  • shovel
  • hoe
  • Axe
  • scissors
  • Lighter
  • fishing rod
  • Carrot rod
  • Tangled mushroom rod
  • sword
  • arc
  • Trident
  • Shield (battle)
  • Elytra
  • head
  • Carved pumpkin
vanishing_curse
Happiness of the sea (III) Reduces the chance of fishing for worthless junk. luck_of_the_sea
Hoes (III) Improves the ax recoil and shield stun. chopping
Harpoon (V) Increases the damage done by the trident to aquatic creatures. impaling
Bait (III) Increases the number of fish caught in the same time. lure
Multiple shot (I) Fires a volley of 3 arrows or missiles, but only consumes one unit of ammunition. multishot
Repair (I) When receiving experience balls, 2 durability points per experience point are healed. The appropriately enchanted item must be worn.
  • helmet
  • armor
  • Leg protection
  • Boots
  • Turtle shell
  • Pickaxe
  • shovel
  • hoe
  • Axe
  • scissors
  • Lighter
  • fishing rod
  • sword
  • arc
  • Carrot rod
  • Tangled mushroom rod
  • Trident
  • Shield (battle)
  • Elytra
  • crossbow
mending
Fast charging (III) Reduces the reload time of the crossbow. quick_charge
Inertia (III) Sword blows do more damage. sweeping
Soul Runner (III) Increases the player’s speed on soul sand and soul earth. However, the enchanted boots are damaged in the process. soul_speed
Suction (III) When throwing the trident or when it rains under water, you will be pulled in the direction of the trident in a suction animation. riptide
Loyalty (III) The trident returns to the player after throwing it. loyalty
Water strider (III) Increases swimming speed underwater. depth_strider

Quiz: How well do you know Minecraft?

You don’t want to miss any news about technology, games and pop culture? No current tests and guides? Then follow us on Facebook (GIGA Tech,
GIGA Games) or Twitter (GIGA Tech,
GIGA Games).

Leave a Reply

Your email address will not be published. Required fields are marked *