Games

Konami admits that eFootball will first be a demo version of -apkrig

From the moment the Konami developers quietly released the technical beta of the new year of their football simulation, players have been asking a lot of questions. The situation became even more confusing when the Japanese company announced that it was changing the current Pro Evolution Soccer to eFootball and planned to release the game as a free to play platform in which players would be able to buy individual modules at their discretion. However, an interesting idea that could stir up stagnant waters in the field of football games did not meet with much understanding on the part of rock fans, and other statements by Konami certainly do not contribute to an optimistic mood. In an impromptu series of questions and answers on Twitter, they confirmed that up to the game autumn will come out, for a while it will basically only play the role of a demo version.

“We want people to be able to play eFootball as soon as possible, so we’ll launch the game with a limited number of teams and modes,” the developers literally confirm in response to their own, relatively straightforward question. Therefore, it can be expected that from the start only the promised free to play minimum will be available to everyone, including the teams Barcelona, ​​Bayern, Juventus, Manchester United, Arsenal, Corinthians, Flamengo, São Paulo and River Plate, with which it will be possible to play individual matches, either online or in couch variant with one TV or computer. According to the responses, fans expected that they would be able to expand the content beyond the basic offer immediately after the release with paid modules, but at the moment it is not certain when it will arrive.

The developers underline the uncertainty, for example, by answering the question when the Master League will be available – one of the most popular modes in the series – because they claim that players will see it. future, which is a rather vague term. In general, however, Konami promises that during the fall some more content will be added and at least initially Konami will not charge any extra money for it. The developers also confirm that the option to edit their own lists via the internal editor will not disappear, or to import them on the console using the so-called Option file. But the confusion is perhaps even greater here if individual competitions are to be charged and we are honestly curious about what this free extension says Konami later.

Other issues are addressed, for example, the graphic side of the game, which will for obvious reasons be weaker on mobile devices, but which will still be compatible for cross-play gaming thanks to the use of Unreal Engine. Developers also confirm that the mobile version will not suffer on consoles and computers due to mobile versions, but until we have eFootball in hand, we cannot fully estimate the level of visual processing. So far, however, this experiment does not seem to be something that fans would hear and decide on the pricing of modules, their distribution, but also, for example, the ability to buy everything at once and play the defacto full version for the usual price.

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