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Dead Island 2 is commemorated by references to the next-gen version of -apkrig

It may be unbelievable, but the course of Dead Island 2’s journey from the production lines to the hands of the fans will complete seven years in June this year. The players have quite rightly stopped believing that the continuation of the zombie action will appear at all, and we have also switched to the mode of used lethargy, if any new information appears. We last wrote about Dead Island 2 last year, when a playable build of one of the early versions came on the Internet, but the article from May 2019 is much more significant, in which Jirka summarized the whole turbulent destiny. The game began to write a new chapter in development a few months later, when the publisher Koch Media assigned it to developers from the Dambuster studio, but for less than another two years there was again silence, which only these days disrupts advertisements for new employees.

The authors of the game obviously somewhere have advanced and are looking for more animators, environment graphics, programmers and even producers. The details of these advertisements then hide several new fragments, especially as far as the target platforms are concerned. Whereas so far we have only considered the PC, Xbox One and PlayStation 4 in connection with Dead Island 2 in the bold ideas of the finished product, now the developers are thinking exclusively about the next gene. For example, the job description of the mentioned producer includes work on an established AAA brand pro next-gen konzole a PC, including planning and fulfillment of time schedules. Applicants for the position of programmer should then expect to work on a sandbox AAA title for next-gen hardware and, together with the entire team, guarantee a glassy experience and unforgettable gameplay.

Dead Island 2 at a glance

Dead Island 2 has been talked about at least since 2012, the first part was released a year earlier. The title was officially unveiled to the public on June 9, 2014 at E3 during a PlayStation press conference. At that time, a demo directly from the game was not yet available, but already at Gamescom in the same year, Deep Silver presented a novelty in the form of a gameplay from an early version. According to the original plans, Dead Island 2 was to be released in the second quarter of 2015. Of course, this did not happen. Gradually, Techland, Yager, Sumo Digital and Dambuster took turns playing over the years.

The game analyst with the nickname pointed out the wording of the advertisements MauroNL on his Twitter, summarizing the information and adding that Dead Island 2 is being built on the fourth generation of the Unreal Engine and will most likely use the DirectX 12 API, including ray tracing. However, the question is whether this is just another evolution of a version that has been evolving for a long time, or a completely new version, which would mean several more years of development and a deepening of the whole crisis of confidence and expectations. On the other hand, it seems that for Koch Media, resp. The whole Embracer Group family, Dead Island is still a very important brand, and according to statements from the end of 2019, the development of the second part was never put on ice. In an interview with GamesIndustry magazine a year and a half ago, Koch Media CEO Klemens Kundratitz said he would like players to judge Dead Island 2 based on the end result and make sure it was really a zombie action and the game really worked out.

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