Games

Another Tomb Raider -apkrig is already being created in Crystal Dynamics

This year will be one big celebration for the Tomb Raider series. In October, 25 years will pass since the first adventure of Lary Croft, and the current developers from Crystal Dynamics, together with Squre Enix, do not want to pass this anniversary in silence. That’s why we informed you about the changes related to the film adaptation during the week, and this morning we continued with the confirmation of the animated series produced by Netflix. However, these are not the only news that have arrived on the Tomb Raider account, and the newest ones will please and disappoint anyone who is looking forward to the next one after the last episode of Shadow of the Tomb Raider. As the headline of the report reveals, a new game is already being created in Crystal Dynamics, but the developers immediately added that we will not see it for a long time.

All information comes from a five-minute video in which community manager Meagan Marie introduces some members of the studio. Neha Nair, the new administrator of the official Twitter, as well as the executive producer of the entire Dallas Dickinson brand, and the last to receive space, the game director of the series, Will Kerslake, signed up with their own message to the fans. The latter acquaints the fans with current events in the studio and confirms the start of development of the next part. However, the announcement is free of further details, and the only thing Kerslake mentions is the connection of the original concept with the new trilogy. “The future of the Tomb Raider series will unfold after these stories [z posledních dílů] and based on the distinctive design of Crystal Dynamics, it connects the two lines together, ”says Kerslake.

Therefore, the sequel can be expected to loosen the reins a bit, and we would not be surprised if the developers from Crystal Dynamics were interested in bringing some iconic places and enemies back into the game.

In particular, he encounters that the game from 2013 had the task of processing Lara’s first great adventure and letting the player experience even ugly moments, from which the main heroine was just gaining experience for further expeditions. In contrast, the whole series started in the presence of an intrepid warrior, who without hesitation faced any challenge, whether it was human opponents, large animals, mythical monsters or situations in which she faced supernatural forces. Therefore, the sequel can be expected to loosen the reins a bit, and we would not be surprised if the developers from Crystal Dynamics were interested in bringing some iconic places and enemies back into the game. But we won’t know any of this for a long time, because according to Kerslake, the authors of the game are not planning any specific announcement at the moment. It asks the player for patience and, of course, even taking into account the current project of the Marvel’s Avengers studio, which is also not completely problem-free, we expect a relatively long phase of pre-production.

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